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About Me

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Primary Skills

VFX

UNITY
UNREAL

SHADER NODE EDITORS

ASSET PIPELINE

ASSET OPTIMIZATION

C#

Secondary Skills

ZBRUSH

C++

HLSL

Actively Upskilling

HOUDINI

GRAPHICS PROGRAMING

 

Work​
Experience​
Technical Artist Tantalus South
​2022 - current

 

Working at Tatanlus South a Keywords studio as a technical artist focusing on optimizations, VFX and engine side problems to help port AAA games onto new platforms.

 
Lead Technical Artist Mighty Kingdom
​2019 - 2022

 

At Mighty Kingdom I work as a full time technical artist specializing in Particle Effects, Shaders and in engine implementation of artwork.  My work varies from making models/sprites for effects to writing the controller scripts for the effects within Engine.

Practical Demonstrator Macquarie University
​2015 - 2019

 

At Macquarie University, I teach practical classes on how to use the Unity game engine. Topics include 2D sprite animation, 3D physics and particle effects, as well as the use of external tools such as Probuilder and Gaia for level prototyping/creation.

I've also marked theoretical game analysis and practical demonstration assignments.

 

Adjunct Lecturer Macquarie University​
2015 - 2019

As an Adjunct Lecturer, I work closely with the Convenor of the games design major’s final project/capstone unit at Macquarie University. In this unit, students have 13 weeks to make a game from start to finish. I work on managing the teams and mark their milestone documentations and peer assessments. These assessments occur every two weeks of the unit.

It's a great experience teaching this subject and swapping hats between programmer, artist and designer to help students create games to the best of their ability.

Casual Staff/Teachers Aid Academy Of Interactive Entertainment. (AIE)
2017 - 2019

Within my final year at AIE I was employed to help with various holiday courses as a T.A. and at times run classes by myself.  This varied between teaching 12-year-old children how to use Maya in a two day crash course, to traveling to high schools across Sydney and getting them excited about games creation.

Education
Advanced Diploma in Arts and Animation majoring in Video Game Art and Animation
​2016 - 2017

 

Macquarie University -
Bachelor in Information Technology Games Design and Development
​2011 - 2015

 

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