Rite of Steel Technical Art | Unreal 4
Various materials/shaders that I created for Rite of Steel a game I created whilst at AIE. To find out more on the game itself check out the game tab.
I Scry Technical Art | Unreal 4
This video shows some of the technical art that I created for a game where i was a solo artist called I Scry. To find out more about I Scry please go check out my games page.
Water Shader | Unreal 4
A couple of water materials/shaders that I created to use within a fanart piece to the chamber of secrets. This was made within a team of 4 artists. I was responsible for the materials,particles,water, the cloud intro, and the large statue head of Salazar Slytherin. To find out more on the environment check out the game tab.
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